Règles complètes de Magic: The Gathering
Règles US [30/09/2011] Règles FR [04/02/2011]Sommaire
0. Introduction
1. Game Concepts
- 100. General
- 101. The Magic Golden Rules
- 102. Players
- 103. Starting the Game
- 104. Ending the Game
- 105. Colors
- 106. Mana
- 107. Numbers and Symbols
- 108. Cards
- 109. Objects
- 110. Permanents
- 111. Spells
- 112. Abilities
- 113. Emblems
- 114. Targets
- 115. Special Actions
- 116. Timing and Priority
- 117. Costs
- 118. Life
- 119. Damage
- 120. Drawing a Card
- 121. Counters
2. Parts of a Card
3. Card Types
4. Zones
5. Turn Structure
6. Spells, Abilities and Effets
- 600. General
- 601. Casting Spells
- 602. Activating Activated Abilities
- 603. Handling Triggered Abilities
- 604. Handling Static Abilities
- 605. Mana Abilities
- 606. Loyalty Abilities
- 607. Linked Abilities
- 608. Resolving Spells and Abilities
- 609. Effects
- 610. One-Shot Effects
- 611. Continuous Effects
- 612. Text-Changing Effects
- 613. Interaction of Continuous Effects
- 614. Replacement Effects
- 615. Prevention Effects
- 616. Interaction of Replacement and/or Prevention Effects
7. Additional Rules
- 700. General
- 701. Keyword Actions
- 702. Keyword Abilities
- 703. Turn-Based Actions
- 704. State-Based Actions
- 705. Flipping a Coin
- 706. Copying Objects
- 707. Face-Down Spells and Permanents
- 708. Split Cards
- 709. Flip Cards
- 710. Leveler Cards
- 711. Double-Faced Cards
- 712. Controlling Another Player
- 713. Ending the Turn
- 714. Restarting the Game
- 715. Subgames
- 716. Taking Shortcuts
- 717. Handling Illegal Actions
8. Multiplayer Rules
- 800. General
- 801. Limited Range of Influence Option
- 802. Attack Multiple Players Option
- 803. Attack Left and Attack Right Options
- 804. Deploy Creatures Option
- 805. Shared Team Turns Option
- 806. Free-for-All Variant
- 807. Grand Melee Variant
- 808. Team vs. Team Variant
- 809. Emperor Variant
- 810. Two-Headed Giant Variant
- 811. Alternating Teams Variant
9. Casual Variants
2. Introduction : Credits
Magic: The Gathering Original Game Design: Richard Garfield
Comprehensive Rules Design and Development: Paul Barclay, Beth Moursund, and Bill Rose, with contributions from Charlie Action, John Carter, Elaine Chase, Laurie Cheers, Stephen D‘Angelo, Dave DeLaney, Brady Dommermuth, Mike Donais, Skaff Elias, Mike Elliott, Richard Garfield, Mark L. Gottlieb, Dan Gray, Robert Gutschera, Collin Jackson, William Jockusch, Jeff Jordan, Yonemura Kaoru, Russell Linnemann, Jim Lin, Steve Lord, Sheldon Menery, Michael Phoenix, Mark Rosewater, David Sachs, Lee Sharpe, Eli Shiffrin, Henry Stern, Matt Tabak, Ingo Warnke, Tom Wylie, Donald X. Vaccarino, Thijs van Ommen, and Bryan Zembruski
Editing: Del Laugel and Kelly Digges
Magic Rules Manager: Matt Tabak
The Magic: The Gathering game was designed by Richard Garfield, with contributions from Charlie Catuna, Skaff Elias, Don Felice, Tom Fontaine, Jim Lin, Joel Mick, Chris Page, Dave Pettey, Barry «Bit» Reich, Bill Rose, and Elliott Segal. The mana symbols were designed by Christopher Rush. Thanks to all our project team members and the many others too numerous to mention who have contributed to this product.
These rules are effective as of September 30, 2011.
Published by Wizards of the Coast LLC, P.O. Box 707, Renton WA 98057-0707, U.S.A. Wizards of the Coast, Magic: The Gathering, Magic, Oracle, Exodus, Odyssey, Mirrodin, Kamigawa, Ravnica, Time Spiral, Future Sight, Lorwyn, Shadowmoor, Zendikar, and Scars of Mirrodin are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries. ©1993–2011 Wizards. U.S. Pat. No. RE 37,957.