710. Additional Rules : Leveler Cards
710.1.
Each leveler card has a striated text box and three power/toughness boxes. The text box of a
leveler card contains two level symbols.
710.2.
A level symbol is a keyword ability that represents a static ability. The level symbol includes
either a range of numbers, indicated here as «N1-N2,» or a single number followed by a plus sign,
indicated here as «N3+.» Any abilities printed within the same text box striation as a level symbol
are part of its static ability. The same is true of the power/toughness box printed within that
striation, indicated here as «[P/T].»
710.2a
«{LEVEL N1-N2} [Abilities] [P/T]» means «As long as this creature has at least N1 level
counters on it, but no more than N2 level counters on it, it‘s [P/T] and has [abilities].»
710.2b
«{LEVEL N3+} [Abilities] [P/T]» means «As long as this creature has N3 or more level
counters on it, it‘s [P/T] and has [abilities].»
710.3.
The text box striations have no game significance other than clearly demarcating which abilities
and which power/toughness box are associated with which level symbol. Leveler cards each contain
only one text box.
710.4.
Any ability a leveler card has that isn‘t preceded by a level symbol is treated normally. In
particular, each leveler permanent has its level up ability (see rule 702.85) at all times; it may be
activated regardless of how many level counters are on that permanent.
710.5.
If the number of level counters on a leveler creature is less than N1 (the first number printed in
its {LEVEL N1-N2} symbol), it has the power and toughness denoted by its uppermost
power/toughness box.
710.6.
In every zone other than the battlefield, a leveler card has the power and toughness denoted by
its uppermost power/toughness box.