Règles complètes de Magic: The Gathering

Règles US [30/09/2011] Règles FR [04/02/2011]

Sommaire

0. Introduction

1. Game Concepts

2. Parts of a Card

3. Card Types

4. Zones

5. Turn Structure

6. Spells, Abilities and Effets

7. Additional Rules

8. Multiplayer Rules

9. Casual Variants

513. Turn Structure : End Step



513.1.

First, all abilities that trigger «at the beginning of the end step» or «at the beginning of the next end step» go on the stack. (See rule 603, «Handling Triggered Abilities.»)

513.1a

Previously, abilities that trigger at the beginning of the end step were printed with the trigger condition «at end of turn.» Cards that were printed with that text have received errata in the Oracle card reference to say «at the beginning of the end step» or «at the beginning of the next end step.»

513.2.

Second, the active player gets priority. Players may cast spells and activate abilities.

513.3.

If a permanent with an ability that triggers «at the beginning of the end step» enters the battlefield during this step, that ability won‘t trigger until the next turn‘s end step. Likewise, if a delayed triggered ability that triggers «at the beginning of the next end step» is created during this step, that ability won‘t trigger until the next turn‘s end step. In other words, the step doesn‘t «back up» so those abilities can go on the stack. This rule applies only to triggered abilities; it doesn‘t apply to continuous effects whose durations say «until end of turn» or «this turn.» (See rule 514, «Cleanup Step.»)